![]() As for 4K, we can only recommend DLSS Quality (and certainly not the other modes) to those that have performance issues but do not want to lower their in-game settings. Therefore, we strongly recommend avoiding it at these low resolutions. And even though it uses the latest 2.2.10.0 version, it brings a lot of aliasing at both 1080p and 1440p. Contrary to other games, DLSS does not bring a big performance boost in Red Dead Redemption 2. As we can see, TAA Sharpened looks better in every way.Īll in all, we are really disappointed by the DLSS implementation in Red Dead Redemption 2. Here is a comparison between TAA Sharpened and DLSS Quality. Not only that, but the TAA image does not suffer from the aliasing issues that are present in DLSS Quality Mode. As such, and by adjusting the setting, we can get a sharper image with TAA (than with DLSS Quality). Now contrary to other games, Red Dead Redemption 2 offers a TAA Sharpening setting. When playing games your graphic card won't perform on maximum possible performances (won't be utilized to the maximum), because you processor won't. This configuration has 7.7 of processor bottleneck. I suggest opening the images in new tabs. AMD Ryzen 3 3300X is too weak for AMD Radeon RX 6600 XT on 1920 × 1080 pixels screen resolution for Red Dead Redemption 2. As you can see, DLSS Quality looks sharper, though it does suffer from the aforementioned aliasing issues (pay close attention to the cashier’s hair for instance). Thus, we suggest using the Vulkan API.īut what about image quality? Below you can find some comparison screenshots between native 4K (left) and DLSS Quality (right). ![]() Still, DX12 had some frame pacing issues in the big city. Surprisingly enough, these stutters were absent from DX12. However, there were two annoying stutters at the end of the benchmark (which explains the lower minimum framerate). Vulkan appeared to be running faster on our RTX3080 at both native 4K and DLSS-upscaled. We’ve also tested DLSS (and native 4K) in both DX12 and Vulkan. In other words, DLSS Quality Mode improves performance by around 15-20%, which is nowhere close to what we’ve seen in other games. And as for 4K, DLSS Quality provided an 11fps boost. Unfortunately, though, we are only looking at a 10-14fps performance boost.Īt 1080p, our average framerate increased by 12fps and at 1440p, we saw a performance increase of 9fps. Now we wouldn’t really mind those jaggies if there were significant performance improvements. These “ jaggies” can be easily noticed on distant objects, especially during the benchmark scenes. Hell, there were aliasing issues even at 4K with DLSS Quality. On Ultra settings and at both 1080p and 1440p, the image quality suffers from noticeable aliasing issues. Unfortunately, DLSS in Red Dead Redemption 2 brings a lot of aliasing. As such, the game does not suffer from any ghosting or blur issues. As such, we’ve decided to benchmark it and see whether its implementation is as good as the one for Doom Eternal and LEGO Builder’s Journey.įor these benchmarks, we used an Intel i9 9900K with 16GB of DDR4 at 3600Mhz, NVIDIA RTX 3080, Windows 10 64-bit, and the GeForce 471.11 driver.Īs the title suggests, Red Dead Redemption 2 is using the latest version of DLSS, Version 2.2.10.0. Yesterday, Rockstar released the highly anticipated DLSS Patch for Red Dead Redemption 2.
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